Abstract
Games are popular media among youth since they are not only entertaining but also provide exotic experiences and
establish relationships between players. In this work, we propose a game-based learning tool for Chemistry
called Elemem which aims to 1) demonstrate the relevance of the periodic table in the context of everyday life
in order to improve the understanding of the periodic table and its elements, and 2) provide an alternative and
attractive learning tool for use both at school (group-learning) and at home (self-learning). Several
experiments reveal that Elemem is not only an enjoyable and encouraging self-learning process, but also
educational; 79% of the students said they will recommend Elemem to their friends and others.
BibTeX
@inproceedings{9125339,
Author = {Paiboon Boonpotjanawetchakit and Kansinee Kaweerat and Sirion Vittayakorn},
Title = {Elemem: Interactive Digital Card Game for Chemistry},
Booktitle = {2020 IEEE Global Engineering Education Conference (EDUCON)},
Year = {2020}
}